

Characters may only purchase Talents for which they are eligible. Note that the choices on each tree are connected by a series of lines that link some Talent choices with others. The next row's choices cost 10 experience points each, the third row costs 15, the fourth row costs 20, and the fifth and final row's choices costs 25 experience points each. The Talents in the topmost row are the cheapest, costing 5 experience points each. The cost of each Talent depends on the row it occupies. This means each Talent tree has a total of twenty Talents that characters may purchase. Talent trees provide a unique format for purchasing Talents that comes with several special rules and restrictions.Įach Specialization Talent tree has four columns and five rows. Talents are acquired from a character's available Talent trees, generally provided by their Specialization choices. This means that acquiring a rank 2 non-Career Skill during creation costs 25 experience points (10 for raising it from zero to rank 1, then 15 more for raising it from rank 1 to rank 2). Improving a rank 1 non-Career Skill to rank 2 requires 15 experience points. For example, training a non-Career Skill from rank 0 (untrained) to rank 1 requires 10 experience points. Each rank of a non-Career Skill costs 5 additional experience points. This means that acquiring a rank 2 Career Skill during creation costs 15 experience points (5 for raising it from zero to rank 1, then 10 more for raising it from rank 1 to rank 2)Ī character can also purchase ranks of non-Career Skills. Improving a rank 1 Career Skill to rank 2 requires 10 experience points. For example, training a Career Skill from rank 0 (untrained) to rank 1 requires 5 experience points. Training a Career Skill to the next highest rank costs five times the rank it is being raised to.
The cost for training Skills falls into one of two categories - Career Skills and non-Career Skills. (Each non-Career Specialization costs 10 additional XP).Įach Skill has five ranks of training available. Ten times the number of purchased Specializations, including the new Specialization. May spend experience to purchase new Specializations. No special limits, only standard limits apply. May spend experience to purchase Talents within Specializations.ĭepends on Talent's position within Specialization tree. May not purchase any Skill above 2 during character creation. (Each rank in a non-Career Skill costs 5 additional XP) Each rank must be purchased sequentially. May spend experience to purchase ranks in Skills.įive times the purchased rank in experience. May not purchase any Characteristic above 5 during character creation. Each rating must be purchased sequentially. Ten times the purchased rating in experience. Character creation is the only time characters can increase Characteristics with experience points. May spend experience to increase Characteristics.
